Quantcast
Channel: Lord Kilgore » Wizards & Warriors
Browsing latest articles
Browse All 5 View Live

Image may be NSFW.
Clik here to view.

Wizards & Warriors Treasure

First, I must say that I’m surprised (and flattered) that a number of readers are actually interested in seeing our five color Wizards & Warriors homebrew. I also want to thank those who have sent...

View Article



Image may be NSFW.
Clik here to view.

D6 Roll to Advance

Our Roll to Advance alternative experience and leveling system uses a die roll for variability. This adds a bit of unpredictability into a system that would otherwise have characters automatically...

View Article

Momentum

As we’re codifying the combat rules for Wizards & Warriors, I’m tempted to give a slight twist to the old high-roll-on-1d6-wins scheme. We’re going to keep high roll on 1d6 wins, but instead of...

View Article

Image may be NSFW.
Clik here to view.

Kicking off a Campaign

Here are the stages our homebrew game (now called Wizards & Warriors) has gone through in the past year: Tweaked Labyrinth Lord game Heavily house ruled Labyrinth Lord game Modified Labyrinth Lord...

View Article

Image may be NSFW.
Clik here to view.

Multiple Attacks

I’ve never been a huge fan of the multiple attacks per round rule for fighters against weak creatures (1HD or less than 1HD, depending on edition), and am thinking of replacing them with a multi-attack...

View Article

Browsing latest articles
Browse All 5 View Live




Latest Images